![]() The main feature of this game is that the player is able to redesign the land stratum at will. By using this strategy, the player will explore the world and improve the population through the ages. ![]() ![]() They will breed a worker, who will expand the settlement by building another tent to live in. Once the player leads them to the Promised Land, they will settle down and build a tent. The player starts out by saving a man and a woman from drowning. The contract of the lead developer of the game, Konrad Naszynski, expired 28 June 2016, and it has been reported that there is no one left working on the PC version. While the mobile versions of the game continues to be updated, Steam Early Access release has yet to see an updated beta since 2016. Godus was designed by Peter Molyneux, who described it as the spiritual successor to his earlier creation, Populous. The company launched a Kickstarter campaign to raise funds and met their funding goal on 20 December 2012. Godus or Godus Wars is a god video game developed by 22cans and published by DeNA.
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